Equivalent world era: Mid-to-late 1800sA modern-day woman and a jaded god are tasked with saving an alternate Earth on the brink of ruin.
Farewell to Spring
Equivalent world era: UnestablishedThe recollections of a sinner, his brother, their savior, and Armageddon.
Equivalent world era: Early 2000sFifteen years after the Heretics unleashed an ancient god of darkness from its prison, the child they attempted to sacrifice is now a confident young woman, although she remains traumatized by the events of that night. Ever since then, Caelan Kyung-min Gilday started seeing Death. More specifically, the personification of Death in human form. He's a nice enough guy, but his job involves watching people die, not to mention he's basically living in Caelan's basement free of rent.
To complicate matters further, a young man by the name of Tezca Zacatenco shows up at Caelan's front door one day, claiming to be the god of darkness from that nightmare years ago. He wants help taking revenge on the Heretics for some reason or another, and Caelan eventually agrees to a binding contract, but on the condition that Tezca compensates for the years of psychological damage he caused her.
Equivalent world era: Early-to-mid 1900sThis is an Earth where humanity has been pushed to the brink, preyed upon by once benevolent gods turned savage. Only a century earlier the Trinelyse family constructed seven enclosed sanctuaries across the globe, offering safe haven to those who would pledge total fealty. The Trinelyse now dominate nearly every aspect of life of the people inside their cities, giving rise to an underground rebellion bent on destroying the domes and its rulers.
As a means of combating this threat, the Trinelyse decree that those with a capacity to "make wishes to the world", called Weavers must enlist in their armed forces or face punishment on grounds of treason. While most Weavers from the domed cities are eager to preserve their comfortable way of life, Noa Sinclair is one who spent her entire life in a secluded forest settlement and never expected to leave. Of course, she tried to hide her reality-warping capability, but all it takes is one mistake for the Trinelyse to know.